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FOR SCHOOLS

Digital confidence.
One project at a time.

Age-appropriate computer learning, coding and creative projects, delivered within the school timetable or as a club.

Live online
Classroom in Mumbai
School & college campus
Corporate onsite

Learning that grows
with your students.

Choose a starting point by class and ability. We can map the program to your school’s syllabus and agree the schedule with your coordinator.

Digital DiscoveryClasses 1–3 · 24 hours

What the program covers

  • Device care
  • mouse and keyboard
  • drawing
  • simple typing
  • sequencing
  • safe technology habits.

Practical outcome: Create an illustrated digital story.

Discuss this program →

Computer Skills & Creative CodingClasses 4–5 · 36 hours

What the program covers

  • Files
  • documents
  • presentations
  • internet basics
  • block coding
  • loops
  • online safety.

Practical outcome: Build an animated story or quiz.

Discuss this program →

Digital MakersClasses 6–8 · 48 hours

What the program covers

  • Spreadsheets
  • research and source checking
  • presentations
  • block coding
  • introductory web pages
  • privacy
  • AI literacy.

Practical outcome: Create an interactive learning resource.

Discuss this program →

Coding & Digital ProjectsClasses 9–10 · 60 hours

What the program covers

  • Choose Python or web foundations
  • problem-solving
  • debugging
  • data handling
  • cybersecurity awareness
  • responsible AI use.

Practical outcome: Build a quiz, tracker or school website prototype.

Discuss this program →

Career Technology ElectivesClasses 11–12 · 80 per elective hours

What the program covers

  • Choose Python and SQL, web development, business analytics, or digital design
  • include portfolio management and project documentation.

Practical outcome: Complete and present a documented capstone.

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Robotics & Physical Computing ClubClasses 6–12, grouped by ability · 40 hours

What the program covers

  • Circuits
  • sensors
  • actuators
  • microcontroller programming
  • troubleshooting
  • design challenges
  • safe equipment use.

Practical outcome: Build a sensor-based device using physical kits.

Discuss this program →

Make the timetable work.

IN THE TIMETABLE

Curriculum sessions

Weekly practical lessons planned with the school’s academic team.

BEYOND THE CLASSROOM

Clubs & workshops

Focused coding, design and robotics activities around an agreed project.

FOR EDUCATORS

Teacher development

Practical support with digital resources, assessment tools and accessible teaching materials.

LET’S FIND YOUR NEXT STEP

A course that fits.
A conversation to start.

Tell us your current skills, what you want to learn and how you prefer to attend. We’ll help you choose a suitable course and schedule.